„Learning is experience, everything else is just information.“ This quote, attributed to Albert Einstein, could be immersive learning’s motto. Indeed, Immersive Learning is much more than a cost-saving strategy for…
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It is estimated that poor quality training ends up costing companies nearly $13.5 million per year for every 1,000 employees trained, Furthermore, a 2015 study by Microsoft found that the average person…
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KnowledgeResearch
Projekt VAFES: Expertenteam entwickelt Diagnosesystem für Parkinson-Patienten
23. Januar 2020Einen „Virtuellen Arm- und Handtest mithilfe von maschinellem Lernen bei neurologischen Bewegungsstörungen“ entwickelt die Hochschule Ruhr West (HRW) und ihre Partner im Forschungsprojekt „VAFES“. Prof. Dr. Andreas Pinkwart, Minister für…
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There is a lot of talk right now about the way in which artificial and automation will impact the jobs market and various different industries. But don’t forget the impact…
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KnowledgeResearch
VR Education’s Trading Update Suggests New PlayStation VR for 2020
22. Januar 2020PlayStation VR exclusive Shuttle Commander will be making its way the PC VR. Today, VR Education Holdings, the virtual reality (VR) company specialising in educational content such as Apollo 11 VR …
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Why we invested in Holo-Light Everyone is waiting for Augmented Reality to happen. Almost every year, studies predict the final breakthrough and mass commercialisation of Augmented and Mixed Reality. Big…
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Von Maike Rademaker Wer sich fit macht für die Job-Welt der Zukunft, kann sich vom Arbeitsministerium fördern lassen. Ein gutes Jahr nach der Einführung zeigt sich: Es wird genutzt –…
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by Michael E. Porter and James E. Heppelmann There is a fundamental disconnect between the wealth of digital data available to us and the physical world in which we apply…
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Consumer electronics giant Lenovo announced a 3DoF standalone VR headset for the education market. UPDATE: This article previously focused on an FCC filing pointing to a low cost VR headset…
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A look at the AR technology and Grinrise, the company behind it. It’s no secret that the world is getting more technical. Naturally, schools and parents alike want to help…
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KnowledgeResearch
Ed Games Expo Returns With A Full Day Dedicated To VR And AR Education
21. Januar 2020The annual conference brings together industry voices who are leading the way for playful, educational tech. The Educational Games Expo kicked-off this week in Washington, DC. Now in its seventh…
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HardwareKnowledge
Varjo XR-1 ausprobiert: Wenn Computergrafik und Wirklichkeit verschmelzen
21. Januar 2020Das kombinierte AR-/VR-Headset Varjo XR-1 zeigt ein Kamerabild der Umgebung an und reichert es mit Computergrafik an. Das Resultat ist faszinierend realistisch. Von: Jan-Keno Janssen Mit einem Headset auf dem…
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KnowledgeResearch
The Future of Augmented Reality Blends Virtual With Real-life Perspectives
21. Januar 2020Virtual reality seems to get all of the attention. But there’s another technology that’s just as captivating and perhaps more practical: augmented reality. Unlike how virtual reality creates a new…
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RAPID EXPANSION OF IMMERSIVE TECH COMPANIES IN THE UK The UK’s immersive technologies sector is growing rapidly with 1,000 specialist companies across the UK with an expected turnover that could…
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HardwareKnowledge
Hands-on: Pico ‘VR Glasses’ Prototype is the Most Impressive VR Viewer Yet
20. Januar 2020But 3DOF tracking doesn’t cut it in 2020 This week at CES 2020, Pico quietly revealed a prototype headset which its calling the Pico VR Glasses. This phone-tethered 3DOF ‘VR…
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Examples
From surgery simulators to medical mishaps in space, video game tech is helping doctors at work
20. Januar 2020Justin Barad never would have guessed that he’d help operate on a gorilla during his residency at the UCLA Medical Center, where he was training to be an orthopedic surgeon.…
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KnowledgeResearch
2020 for ‘20: Immersive Learning VR/AR in Learning Trends Reports – update
19. Januar 20202020 the Year of Immersive Learning (VR/AR)? i analyzed and compiled the current blog articles on the topic of learning / HR / R&D with regard to statements on the…
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Exploring the benefits of augmented reality in education and corporate training. Burgeoning technologies like augmented reality are some of the prime drivers of innovation. AR has the capacity to revolutionize…
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Examples
LOOM|VR – Strengthening job-related competencies by interactive 360° video training
18. Januar 2020Social and communication skills are becoming increasingly important for the professional context in a digitalised world. Nevertheless, the development of such competencies in vocational education and training (TVET) and further…
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Over the last five years, I have personally journeyed down a path to adoption of virtual, augmented and mixed reality (XR) technologies literally from scratch not knowing anything about the…