Apple Vision Pro looks to have a secure future through NVIDIA Omniverse Integrations
This week, at CES 2025, NVIDIA took centre stage to showcase its latest innovations in emerging technology. Namely, NVIDIA showed off its robotics and AI investments. The two go hand in hand for NVIDIA. As the firm researches into robotics and self-driving cars, it is taking the necessary steps to develop an AI framework to power this next generation of tech.
That’s not all. According to the firm’s recent CES announcements, spatial computing and NVIDIA’s Omniverse platform will play a significant role in training the firm’s robotics, environmental AI, and self-driving car frameworks, which need to analyse and understand real-world spaces in order to operate correctly.
Notably, in its official press releases regarding NVIDIA robotics updates, Apple’s Vision Pro MR headset was featured in various promotional images, highlighting its pivotal role in this journey.
Last year, during NVIDIA GTC, the firm directly noted how the Vision Pro will play an increasingly important role in NVIDIA’s leading research into emerging workplace tools, with the Apple device becoming more closely linked to the Omniverse platform.
How is NVIDIA Leveraging Apple Vision Pro?
Reports from this year’s CES suggest that Vision Pro is deeply involved in the forthcoming success of recent announcements. For example, NVIDIA debuted Issac GROOT at the event, an AI framework for advancing humanoid robotics, specifically for industrial and manufacturing sectors.
NVIDIA developers can leverage Apple Vision Pro devices in their Omniervse workflow to capture human movements as 3D spatial data or, in other words, a digital twin that a robot can replicate in a simulation or real-life scenario.
Combined with Omniverse, Apple Vision Pro, and NVIDIA’s broader developer ecosystem, they combine hardware and software to create the future of work and the role of robotics. XR plays a vital role in capturing crucial data for this journey.
Alongside the work NVIDIA is doing to secure the future of workplace robotics, with partial thanks to XR, the firm also introduced the new “Omniverse Spatial Streaming to Apple Vision Pro” at CES 2025, which supports developers in creating applications for the immersive streaming of large-scale industrial digital twins.
NVIDIA Omniverse Cloud Debuts on Apple Vision Pro
NVIDIA first debuted its support of Apple Vision Pro developer workflows on the Omniverse platform last year at GTC. This move laid the foundation for this week’s CES 2025 announcement and Apple’s role in NVIDIA’s robotics journey.
NVIDIA introduced Omniverse Cloud APIs last year. Thanks to cloud-assisted computing processes, these APIs enable Apple Vision Pro users to customize and distribute high-quality OpenUSD file types on mobile devices without sacrificing content or performance quality.
Vision Pro users can stream their Omniverse creations directly onto the Vision Pro device, with the cloud API handling much of the computing power required for such content. NVIDIA’s Graphics Delivery Network (GDN) also supports OpenUSD streaming on the Vision Pro. The GDN is available in over 130 countries, allowing users to access it on any compatible device. U.S. customers can also take advantage of Omniverse cloud rendering on the Vision Pro.
Rev Lebaredian, the Vice President of Simulation at NVIDIA, explained at the time:
Apple Vision Pro is the first untethered device which allows for enterprise customers to realize their work without compromise. We look forward to our customers having access to these amazing tools.
As of writing, the technology collaboration between Apple and NVIDIA is only approximately a year old. However, the work between each firm is clear, and ambitions are high.
NVIDIA clearly holds a lot of value in robotics and AI empowerment, and if Apple Vision Pro is crucial in this journey, then Apple will have a stream of support and investment into its MR device going forward—pushing back ideas that the device underperformed in its first year.
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