Yet more amazing Oculus Quest hand-tracking demos have surfaced online over the past week.
Last week we covered a bunch of new demos from developer Daniel Beauchamp, who showcased Quest hand-tracking used for finger skating and more. Since then, Beauchamp revealed two more impressive videos. The first is for this VR yo-yo demo:
As you can see the string of the yo-yo is attached to the user’s virtual finger, allowing them to perform realistic tricks and get tangled up. Even without the weight of a yo-yo in-hand, this looks like it would be more intuitive than doing the same actions with a Touch controller.
Next up is this decidedly freakier demo, in which the tips of each finger are replaced with… smaller hands mirroring the same movements.
It reminds us of a scene from the Dr. Strange movie. Extending all of the fingers creates a strange and somewhat disgusting pattern. Honestly, we’re kind of glad we haven’t seen this one in VR ourselves; we’re not sure we’d be able to sleep afterwards.
We’re not just talking new demos from Beauchamp this time around, though. Holoception creator Dennys Kuhnert also revealed a pretty incredible demo this week, which looks a little like a Quest version of the Aperture Hand Lab demo for the Valve Index controllers.
It’s a pretty amazing bit of work; by mirroring the user’s arm movements and adding in physics, the user is able to shake hands with their virtual doppleganger and even play a game of rock, paper, scissors.
Facebook still hasn’t opened up hand-tracking for release in apps in the Oculus Store, but there are plenty of interesting games that utilize the feature over on SideQuest. We’ll keep covering any cool Quest hand-tracking demos we find, so check back!
Quelle:
https://uploadvr-com.cdn.ampproject.org/c/s/uploadvr.com/new-quest-hand-tracking-demos/?amp

Daniel Beauchamp is Head of Virtual and Augmented Reality at Shopify. He’s also an avid VR developer working on some of the most unique projects for the Oculus Quest using the headsets’ newly-implemented hand tracking functionality. If you take a look at his
His most recent project, however, is by far the most bizarre one yet. In a
As previously stated, Beauchamp has already teased numerous proof-of-concept projects which make excellent use of native hand tracking on Oculus Quest. My personal favorite is a Techdeck-inspired
HTC on the other hand—which has long touted its
Image Credit: Greg Madison
The news was shared during today’s opening keynote for Oculus Connect 6 and honestly, the number speak for themselves. According to a study held by the Imperial College London, 83% of surgeons who completed training in virtual reality were successful in moving to active labs, while 0% of those trained in traditional training methods were successful in completing their labs.