Consumer electronics giant Lenovo announced a 3DoF standalone VR headset for the education market. UPDATE: This article previously focused on an FCC filing pointing to a low cost VR headset…
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A look at the AR technology and Grinrise, the company behind it. It’s no secret that the world is getting more technical. Naturally, schools and parents alike want to help…
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KnowledgeResearch
Ed Games Expo Returns With A Full Day Dedicated To VR And AR Education
21. Januar 2020The annual conference brings together industry voices who are leading the way for playful, educational tech. The Educational Games Expo kicked-off this week in Washington, DC. Now in its seventh…
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HardwareKnowledge
Varjo XR-1 ausprobiert: Wenn Computergrafik und Wirklichkeit verschmelzen
21. Januar 2020Das kombinierte AR-/VR-Headset Varjo XR-1 zeigt ein Kamerabild der Umgebung an und reichert es mit Computergrafik an. Das Resultat ist faszinierend realistisch. Von: Jan-Keno Janssen Mit einem Headset auf dem…
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KnowledgeResearch
The Future of Augmented Reality Blends Virtual With Real-life Perspectives
21. Januar 2020Virtual reality seems to get all of the attention. But there’s another technology that’s just as captivating and perhaps more practical: augmented reality. Unlike how virtual reality creates a new…
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RAPID EXPANSION OF IMMERSIVE TECH COMPANIES IN THE UK The UK’s immersive technologies sector is growing rapidly with 1,000 specialist companies across the UK with an expected turnover that could…
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HardwareKnowledge
Hands-on: Pico ‘VR Glasses’ Prototype is the Most Impressive VR Viewer Yet
20. Januar 2020But 3DOF tracking doesn’t cut it in 2020 This week at CES 2020, Pico quietly revealed a prototype headset which its calling the Pico VR Glasses. This phone-tethered 3DOF ‘VR…
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Examples
From surgery simulators to medical mishaps in space, video game tech is helping doctors at work
20. Januar 2020Justin Barad never would have guessed that he’d help operate on a gorilla during his residency at the UCLA Medical Center, where he was training to be an orthopedic surgeon.…
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KnowledgeResearch
2020 for ‘20: Immersive Learning VR/AR in Learning Trends Reports – update
19. Januar 20202020 the Year of Immersive Learning (VR/AR)? i analyzed and compiled the current blog articles on the topic of learning / HR / R&D with regard to statements on the…
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Exploring the benefits of augmented reality in education and corporate training. Burgeoning technologies like augmented reality are some of the prime drivers of innovation. AR has the capacity to revolutionize…
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Examples
LOOM|VR – Strengthening job-related competencies by interactive 360° video training
18. Januar 2020Social and communication skills are becoming increasingly important for the professional context in a digitalised world. Nevertheless, the development of such competencies in vocational education and training (TVET) and further…
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Over the last five years, I have personally journeyed down a path to adoption of virtual, augmented and mixed reality (XR) technologies literally from scratch not knowing anything about the…
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On the eve of the upcoming 2020, we decided to summarize the achievements of the technology of #augmentedreality of the outgoing 2019. 9 Augmented Reality Trends to Watch in 2020…
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In Hamburg entstehen immer neue interaktive und digitale Erlebniswelten, die neben den klassischen Attraktionen für neue Abwechslung in der Tourismusmetropole sorgen. Die neugeschaffenen Angebote setzen auf Interaktion, Virtual Reality oder…
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Eine reale Bedrohung, die für viele Menschen immer noch sehr abstrakt ist: Der Klimawandel ist ein komplexes Thema, das man schwer in wenigen Sätzen greifbar machen kann. Auf der Grünen…
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HardwareKnowledge
Handheld Scanners By Artec 3D Scan And Capture The Real World In Seconds
16. Januar 2020Artec 3D bridges the gap between the Milky Way and the metaverse with instant 3D capture and machine learning algorithms. A quick survey of virtual avatars reveals that multiplayer games…
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Riot Games’ League of Legends is one of the top games in the rapidly growing eSports world, a frenzied multiplayer online battle arena that requires significant skill, ability, and practice…
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KnowledgeResearch
The Death of the Training Department (Part Seven) : Assessing Assessment
16. Januar 2020A series of blog posts encouraging discussion about the future of enterprise training and L&D. You can sit with a group of seasoned learning professionals and get a lot of…
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Nau hat die VR-City in Zürich besucht. Dabei konnten die Journalisten nebst einigen Problemen vom Angebot überzeugt werden. Das Wichtigste in Kürze Die VR City in Zürich biete ein vielseitiges…
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Ob ganz virtuell oder nur zum Teil: Wer durch aktuelle VR-/AR-/MR-Brillen blickt, taucht immer tiefer in ein Erlebnis ein – sei es im jeweiligen Moment oder nachträglich in gespeicherten „Erinnerungen“,…