Augmented- und Virtual-Reality-Technik eröffnet dem Handel neue Wege der Kundenansprache. So lassen sich Produkte als 3-D-Simulation ins Wohnzimmer des Konsumenten projizieren oder dieser besucht vom stationären Laden aus virtuelle Orte,…
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HardwareKnowledge
Interhaptics collaborates with Simon Frübis on a multisensory feedback study for AR/VR
12. März 2021Interhaptics collaborates with Simon Frübis and Hochschule Magdeburg-Stendal University on multisensory feedback for VR/AR and how to integrate sound into haptics with the Haptic Composer from Interhaptics. The Importance of Multisensory Feedback in Spacial…
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KnowledgeResearch
Google Survey: How Shoppers Actually Feel About AR-Enabled E-Commerce
12. März 2021Most smartphone shoppers use AR and most of them find it helpful in e-commerce. Tech publications have been showing you loads of AR experiences by major retail brands, distributors, and…
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Augmented-Reality-Spezialist Re’flekt erweitert seine Work Augmentation-Plattform Reflect One um eine neue Komponente für das Internet of Things (IoT): Die Integration der Cumulocity IoT-Plattform der Software AG wird die virtuelle Perspektive…
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Examples
Augmented Versus Virtual Reality: Which Technology Is Better for Your Training Program?
12. März 2021Emerging digital technologies are taking over learning and development (L&D) strategies, especially now, when L&D professionals are adapting to fluctuating policies and employee and business needs. The use of extended…
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Research
TeamViewer acquires US-based Augmented Reality software company Upskill to strengthen its enterprise AR offering
11. März 2021TeamViewer, a provider of secure remote connectivity solutions and workplace digitization technology, has this week announced its acquisition of Upskill, a US-based provider of augmented reality (AR) software for frontline…
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KnowledgeResearch
Augmented Reality Is Bringing Positive Change to Facilities Management
11. März 2021Augmented reality is transforming facilities management by bringing positive changes such as new revenue streams, positive tenant experiences, and more. Augmented reality is bringing positive change beyond the world of…
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Rivella setzt seit Samstag ein Augmented Reality (AR) Spiel an Talstationen in Schweizer Skigebieten ein, um während einer Marketing-Kampagne ohne persönlichen Kontakt Produktproben zu verteilen. Unter dem Motto «Daheim im…
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COVID-19 forced businesses to learn to collaborate remotely – and quickly. Essentially overnight, offices were shuttered, travel halted, and teams were working from home – in some cases, for the…
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Last week British XR specialist Make Real announced a new partnership with construction services company Kelbray. This week the studio has revealed another, teaming up with Immerse to provide an all-in-one…
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Developing psychological therapies in virtual reality could offer cheaper, less expensive mental health treatment. Simulations of real world environments can allow people to safely experience and overcome situations they would…
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Examples
From Safety to Soft Skills: 4 Common Use Cases for Experiential Learning Technology
11. März 2021In fields like health care, manufacturing and law enforcement, mistakes are often not only expensive but life-threatening. Experiential learning technologies, including virtual reality (VR), augmented reality (AR) and 3D training…
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Students involved in Mississippi State University‘s (MSU) Future Growers Technology Initiative will be using 3-D virtual reality technology to navigate and increase their understanding of the high-risk aspects of the…
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KnowledgeResearch
Interplay Learning Raises $18 Million in Series B Funding Following 300% Growth on Year-Over-Year Sales
10. März 2021Owl Ventures, and current investor S3 Ventures, co-lead round to accelerate growth into new sectors and develop additional product roadmap innovations. Austin, TX – February 17, 2021 – Interplay Learning,…
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If there’s any silver lining to the havoc that Covid-19 has inflicted on the local business community, it’s that many businesses are using this time to experiment with new digital marketing…
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Das das Projekt «I See» klingt wie Science-Fiction: Bremer Forscher arbeiten daran, dass Blinde Seheindrücke bekommen. Wirklichkeit werden soll das mit Künstlicher Intelligenz und Hirn-Implantaten; auch Virtual Reality spielt in…
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Die Zahlen, die der Deutsche Bibliotheksverband (dbv) veröffentlicht, sind beeindruckend. Knapp 9.300 öffentliche Bibliotheken gibt es in Deutschland, sie werden jährlich 125 Millionen Mal besucht. In den Bibliotheken stehen 374…
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SenseGlove revealed its latest haptic feedback gloves, the Nova, earlier this year, compacting its previous design into a more ergonomic solution. One client testing the latest device is the Royal…
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KnowledgeResearch
Is this the future of VR? Social interaction in a virtual socially distanced world
10. März 2021Back in 2020, we reported that Peter Chou, the former CEO and co-founder of HTC was working on a new virtual reality headset. Known as XRSpace Manova, this new headset…
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As consumer VR begins to have a moment following years of heavy investment from Facebook and other tech giants, corporate America is similarly beginning to find more utility in the…