Training experts from across industry explore how VR & AR/MR are revolutionizing learning.
Research estimates that by 2020 nearly 35 percent of the top skills needed across all job groups will change (World Economic Forum), which highlights the growing need for businesses to focus on corporate training. Statista in 2017 found that corporations estimated spending at $362.2 billion US on corporate training initiatives worldwide.
Without a doubt, training, educating and guiding workers with VR and AR/MR are some of the most compelling use cases for immersive technologies. Yet with so many different learning types and ways to measure the outcomes, ‘training’ has become somewhat of a buzzword. Understanding what industries have learned thus far about where XR is appropriate, and where it can provide the best returns will be crucial to building a successful future and for upskilling the modern workforce.
To explore the strategies being employed by market leaders today, on behalf of Reuters Events, VR Intelligence is holding an exclusive webinar on Wednesday, December 18 (8AM PT / 11AM ET / 4PM GMT) exploring VR & AR/MR for Training & Education – What have we learned? The team will be joined by Walter Davis, Head of Talent & Learning Technology at Aggreko, Jeffrey Jacobson, SIMEngineering XR Project Manager at Boston Children’s Hospital and David Moreno, Head of Marketing & Business Development at Virtualware.
- The main types of training, education and worker guidance and how immersive technologies can help with the different learning styles
- Which industries are seeing the biggest adoption of immersive training – and where the biggest productivity gains are
- The challenges and limitations with introducing VR or AR/MR into a training system and where immersive technologies might not be worthwhile
- The broader benefits for companies using XR in the long-term and what the future looks like