For vocational training and further education, learning factories are suitable for making complex interrelationships comprehensible and tangible. The participants are in a real production system as a learning environment, in…
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KnowledgeResearch
E-Learning Virtual Reality Market by Component (Devices, Software, and Services) and By Application (Academic and Corporate Training)
7. Januar 2020Global Industry Perspective, Comprehensive Analysis, and Forecast, 2018–2027 Global e-learning virtual reality market expected to reach approximately USD 1,478 million by 2027, at a CAGR of around 42.9% between 2019…
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The rise of the ‘connected worker’ could help end the skills drain being accelerated by an ageing workforce, according to the boss of one of the world’s leading providers of…
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Today’s advanced industrial products have increasingly complex maintenance and service requirements that even the most skilled service technicians struggle with. Service information can be inaccurate and difficult to understand, while…
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Die Stadtpolizei Zürich entwickelte mit einer Computerfirma ein Trainingsszenario für ein Virtual Reality (VR) System. Es ist vorgesehen, dieses interaktive Training im Laufe des kommenden Jahres korpsintern zu testen. Am…
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With the advent of 5G technology, many industries are poised to be reshaped. From self-driving cars and healthcare to manufacturing and entertainment, 5G will have a major impact on both…
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A match made in heaven. Earlier this morning Adobe announced the purchase of Oculus’ 3D VR sculpting app, Oculus Medium. Originally released in December of 2016 alongside the Oculus Touch…
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Just in time for 2020, the XR Association has released new guidelines for social VR and immersive spaces. The XRA is an industry consortium of the leading manufacturers of headsets…
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KnowledgeResearch
How Τo Boost Employee Performance With Virtual Reality Training (VR)
3. Januar 2020Virtual Reality training (VR) can make new hires feel confident in their roles, mitigate stress in high-risk positions, or even enhance customer service. Let’s explore some of the ways VR…
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A new XR company, GIGXR, was recently founded solely for a very special acquisition. That acquisition has the potential to change the nature of education – first in the most…
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Der HCD geht in der Trainingsmethodik neue Weg. Mit eine VR-Brille (Virtual Reality) simulieren die Spieler das Geschehen auf dem Eis. Es lassen sich so in der neuen Trainingshalle abseits…
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KnowledgeResearch
Industrieproduktion wächst um 5,6% - China will Real- und Digitalwirtschaft integrieren
2. Januar 2020Die Industrieproduktion wird in diesem Jahr voraussichtlich um etwa 5,6 Prozent gegenüber dem Vorjahr wachsen und damit trotz des Wachstumsdrucks und der globalen Unsicherheiten ihr jährliches Wachstumsziel von 5,5 bis…
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Die Ingenieursstudiengänge an deutschen Hochschulen seien veraltet und die Studenten im digitalen Bereich nicht besonders fit, kritisieren die Ingenieursverbände VDI und VDMA. Die Hochschulen versuchen auch, mit dem rasanten technologischen…
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Not all VR experiences are recommended for children, but these virtual reality apps were developed especially for them. Virtual reality apps and games are the coolest things to try for…
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KnowledgeSoftware/Apps
Oculus & Unity Release Free VR Development Course with 20 Hours of Content
1. Januar 2020Already have some basic game dev experience and looking to get into VR? Then you may be interested in Oculus and Unity’s new intermediate level VR game development course, which…
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Usage of Augmented Reality, Virtual Reality and Mixed Reality, collectively known as Extended Reality or XR, made significant strides in 2019 – but what does 2020 hold? The XR market…
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Workforce attrition is one of the top challenges facing industrial organizations around the world. Institutional knowledge that takes years to accumulate is disappearing with retiring workers, and valuable expertise is…
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Das heimische Start-up rewellio revolutioniert überholte Therapieansätze für Schlaganfall-Patienten. In Österreich sind Schlaganfälle nach Herz-Kreislauf-Erkrankungen und Krebs die dritthäufigste Todesursache. Rund 80 Prozent der Betroffenen sind älter als 60 Jahre.…
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I’m pretty jaded when it comes to ‚revolutionary‘ tech, but Microsoft’s HoloLens 2 genuinely blew my mind. The experience isn’t perfect, but it’s a huge step up from the first-gen…
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HardwareKnowledge
Teslasuit’s new VR gloves let you feel virtual objects and track your pulse
30. Dezember 2019Teslasuit — known for its full-body haptic feedback suit — is introducing a glove that can let users feel virtual textures and gather biometric data. The device is called simply…