Project Iris could see Google go up against Meta and Apple in the coming headset wars Meta may be the loudest company building AR and VR hardware. Microsoft has HoloLens. Apple…
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2022 feiert die Gemeinde Wattwil ihr 1125-jähriges Bestehen. Ein spezielles Augmented Reality (AR) Erlebnis wird ab dem 3. März als erster Höhepunkt Interessierte auf eine spannende Zeitreise mitnehmen. Wattwil ist…
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With today’s global market, companies more than ever are facing an ever-growing skills gap. Soft skills are in demand and are often hard to educate, implement, and even harder to…
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Der amerikanische Halbleiterhersteller Qualcomm will mit Augmented Reality den Massenmarkt erreichen. Eine wichtige Rolle spielt dabei das im Herbst 2021 übernommene Salzburger Start-up Wikitude. Wikitude beschäftigt sich bereits seit 2008 mit…
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As two immersive van Gogh exhibits land in Kansas City, there are distinctions to be drawn: It is one thing for commercial enterprises to bring century-and-a-half-old artworks to life in…
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Now more than ever, companies are asking if Virtual Reality training is right for them. They’ve heard it’s helped increase training outcomes in a cost-effective way, but how are organizations actually using…
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Eine neuartige Softwarelösung ermöglicht eine natürliche Virtual-Reality-Interaktion mit der Hand und ist nun für VR-Entwickler verfügbar. Gleechi, Anbieter von Virtual-Reality-Lösungen, stellt die VirtualGrasp-Technologie vor. Sie soll es Entwicklern ermöglichen, Virtual…
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Training employees can take time and resources away from production and expansion. While necessary, hard skills training on the job can be a hard pill to swallow for any company,…
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Der virtuelle Raum ist längst keine Randerscheinung mehr: Besprechungen, Schulungen oder Marketing-Events finden immer mehr online statt, ebenso Kundenberatungen. Videokonferenzen, Präsentationen oder Bilder sind aber oft nicht ausreichend, um die…
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KnowledgeResearch
Why Does Virtual Reality Training Need To Be Updated? 3 Key Reasons
26. Januar 2022As with any training program, virtual reality (VR) requires occasional updates to ensure content is accurate, the program functions properly, and devices are compatible. Without updates, learners may experience glitches, outdated content, and…
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«Meine Sprache und Ich» – Eine Kunstinstallation lässt mit VR Brille in einen literarischen Text eintauchen. Im VR Erlebnis «Meine Sprache und Ich », einem Spiel für jeweils eine Einzelperson,…
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Greater Manchester Police (GMP) is piloting an immersive learning programme to help officers deal with child sexual exploitation (CSE) cases. The interactive video software, which uses cutting-edge gamified simulation technology,…
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The last two years have cemented virtual reality (VR) as a delivery method of choice for corporate learning across the world. Using VR to deliver corporate training has created several…
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After decades of pioneering research, hardware innovation and increased adoption, virtual reality is solving real needs for patients, providers and organizations alike. Its effectiveness is rooted in neuroscience. In this…
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KnowledgeResearch
‘Virtual reality is genuine reality’ so embrace it, says philosopher
25. Januar 2022In his book Reality+ David Chalmers says the material world may lose its allure as VR technology advances It is hard to imagine humans spending their lives in virtual reality…
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KnowledgeResearch
Virtual reality: a powerful technology to provide novel insight into treatment mechanisms of addiction
25. Januar 2022Abstract Due to its high ecological validity, virtual reality (VR) technology has emerged as a powerful tool for mental health research. Despite the wide use of VR simulations in research…
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arjo erweitert seine Reality Cloud-Plattform um Cloud-Streaming und will somit immersive Collaboration-Workflows leichter zugänglich machen. Der finnische Anbieter von VR/XR-Hard- und Software, Varjo, erweitert seine Reality-Cloud-Plattform um die erste Cloud-Streaming…
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San Diego State University’s Information Technology Division has opened a research center intended to help expand the use of virtual technologies in the classroom, it was announced Thursday. “This is…
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Virtual reality (VR) training typically costs anywhere from $20,000 – $150,000 or more. Although the upfront cost may be intimidating, the long-term benefits of VR can save your organization time…
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It’s all about the little things. Meta this week announced the rollout of update v37 for the Meta Quest and Meta Quest 2. Like past updates, v37 introduces a slew…