An explanation of the differences between the costs you expect and the reality, when it comes to the metaverse. In part 1 I addressed the technical reasons why Ready Player…
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Human Computer Interaction (HCI) is the interface between users / people and computers. HCI can be put in simpler terms as the medium through which we communicate and interact with…
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Was ist das Metaverse und wie sollte man mit diesem neuen digitalen Raum umgehen? Damit hat sich der Digitalausschuss in einer öffentlichen Anhörung am Mittwoch, 14. Dezember 2022, befasst. Die geladenen…
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Lately, we have met the term metaverse on various business videos and in demos. The environments presented have been magnificently built, and they have felt very realistic. Currently, the discussion…
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KnowledgeSoftware/Apps
Immersive 3D social platform Spatial announces Creator Toolkit powered by Unity
20. Dezember 2022Spatial, an immersive 3D social platform for creatives to build their online worlds, connect and share digital experiences, has this week announced the Spatial Creator Toolkit powered by Unity. Spatial…
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Here’s how AR technologies are changing the arts and culture industry Augmented Reality (AR) in art has gained a lot of attention, namely as creatives and companies develop new industry…
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TietoEVRY begleitete den oberösterreichischen Industriebetrieb Greiner bei der Einführung einer neuen Anwendung mit der Microsoft HoloLens, die 3D-Hologramme für Auszubildende projiziert Die Herausforderung Greiner, ein führender Industriebetrieb im Bereich Kunst-…
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Spatial – Immersive Technologien/Medien virtuelle und erweiterte räumliche Welten Experience, Interaktion, Immersion Practice – Praxis- und Transferorientierung Aus der Praxis für die Praxis Einbindung Zielgruppen (Personas) Best-Practice- Sharing Alignment –…
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Examples
TC Launches Immersive VR Learning Experience for NY Public Schools and Beyond
20. Dezember 2022A new collaboration between TC faculty, students, and the Digital Futures Institute leverages the potential of immersive technology to spark new dreams for public school students in New York Look…
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KnowledgeMetaverse
Why The Short Term Future Of The Metaverse Will Be Dedicated 2D And 3D Virtual Worlds
19. Dezember 2022You know many Metaverse visions are highly available with a simple Google search. However, I recently read the Metaverse vision of Neal Stephenson, who coined the term in his novel,…
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Streamed live from DevLearn 2022 Conference & Expo Learning ecosystems continue to evolve to focus on the modern workforce. Learners are seeking new and innovative ways to acquire knowledge and…
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The commercial aviation industry has earned a crucial ally in its operations. According to Allied Market Research, augmented and virtual reality (AR/VR) aviation markets are expected to reach $23.6 by 2031. Following…
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HoloLens 2 users can now freely join Teams calls and also see shared screens as holograms during meetings. Microsoft is also teasing a HoloLens 3. Microsoft has long supported real-time…
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Metaversities, or virtual universities, are a new and exciting development in the world of higher education. By leveraging the power of technology and the internet, metaversities are able to offer…
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In March 2021, as the Covid-19 pandemic raged and school students in many countries were adapting to online learning, the United Nations (UN) released “General comment No. 25 on the…
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VR technology makes learning fun. As someone who has struggled with math in the past, I’ve always appreciated edutainment solutions designed to make learning fun. This is where Math World…
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Examples
Loft Dynamics, formerly VRM Switzerland, raises $20M to transform Virtual Reality pilot training
16. Dezember 2022Loft Dynamics AG, formerly VRM Switzerland, creator of virtual reality (VR) simulators, has recently announced that it has re-branded and raised USD $20 million in financing. The fundraising marks the…
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Much like Johannes Gutenberg revolutionized printing to bring the first wave of self-education to the masses that helped spark the Renaissance, the metaverse promises to seriously transform business models and…
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Gesture VR, a new life drawing-focused app created by virtual reality (VR) artist Nick Ladd, has today launched on Steam and through the Meta Quest App Lab, aimed at providing…
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Examples
SimX partners with US Air Force to explore use of VR for medical simulation training
15. Dezember 2022SimX, a provider of virtual reality (VR) medical simulation solutions, has recently announced a new USD $225,000 effort with the US Air Force (USAF) to explore emerging areas for the…