A quick guide on the latest photogrammetry solutions for industry 4.0-ready businesses in 2023 As real-time 3D (RT3D) production becomes commonplace alongside the rise of extended reality (XR) services, solutions…
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How enterprise VR solution providers Endava and Morpheus reach new users. Gaming and social experiences are great uses for virtual reality. However, enterprise VR is also making huge strides to…
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For a long time, industries have been looking for ways to boost productivity, efficiency and resilience, with digitalisation becoming one of the central methods to achieve that. COVID-19 has allowed…
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KnowledgeMetaverse
Warum Marketingverantwortliche ihre Metaverse-Aktivitäten verstärken
8. März 2023Der anfängliche Hype um das Metaverse mag in den vergangenen Wochen durch die Entwicklungen rund um Chatbots wie ChatGPT etwas abgeflaut sein. Trotzdem glauben Marketingverantwortliche weiter an das Potenzial der digitalen…
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ExamplesKnowledgeResearch
Extended reality: opportunities, success stories and challenges in health and education
8. März 2023The report presents a glimpse into the opportunities and challenges the health and education sectors face in relation to the use of extended reality technologies. The study describes the state-of-the…
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The learning industry has come a long way in the 21st century and the introduction of the metaverse has profound implications for capability building. Early applications of this technology show…
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KnowledgeMetaverse
Learning In Metaverse: How AR/VR is aiding classrooms | Tech It Easy EP – 43
7. März 2023VR and AR – and the metaverse as a whole – are slowly taking over the world. From company to onboarding to even virtual weddings, it appears that the world…
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Creating an Open Metaverse Infrastructure from a Role-Playing Game Perspective JCB Co., Ltd., Mizuho Financial Group, Inc., Sumitomo Mitsui Financial Group, Inc., Mitsubishi UFJ Financial Group, Inc., Resona Holdings, Inc.,…
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KnowledgeMetaverse
From metaverse to ‘matterverse’? How tech leaders can utilise virtual worlds
7. März 2023Though interest in the metaverse seems to be waning, there are already gains businesses can make. The metaverse may feel like it is already plunging into the trough of disillusionment on the…
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In this chaotic, unpredictable labor market, one thing remains certain: Learning and development is critical to any chance of continued success. Companies that have lost employees to resignations or layoffs…
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I had an experience 25 years ago that changed my perspective on computing and education. Back then I was running the early virtual reality (VR) company Immersion Corporation. Immersion developed the first VR…
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“We create spaces” a strong mission of the Umdasch Group that does not stop at the virtual world. In addition to sound expertise in designing and creating new spaces, the company thinks…
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Are you curious about corporate training in virtual reality (VR)? You’re not alone. A recent survey by TechRepublic found 26% of companies are already using VR to train employees. When…
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A Colombian court this month hosted its first legal trial in the metaverse, and now hopes to experiment again with virtual reality, authorities told Reuters. At the two-hour hearing held…
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VR/AR und haptische Lerninhalte gemacht für das 21.Jahrhundert Um die Möglichkeiten und Rahmenbedingungen von Virtual Reality (VR) und Augmented Reality (AR) in Schulen, Berufsschulen und Unternehmen dreht sich alles auf…
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Managing a classroom of people wearing virtual reality headsets can be a unique and challenging experience for both the teacher and the students. Here are some tips on how to…
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AI, together with VR and AR, is changing the business environment by introducing new challenges and breakthroughs. While this holy trinity is a driving force in business, their primary functions…
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Examples
Mental Health and VR: The Role of Emerging Technologies in Transforming Mental Health Care
5. März 2023Paving the way for better health care and support through VR mental health. With one out of eight people in the world living with a mental disorder, mental health has…
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Examples
AtlasVR gewinnt 150’000 CHF für die Entwicklung von VR-Trainingslösungen für die Industrie
3. März 2023Das ETH-Spinoff AtlasVR revolutioniert mit seiner Virtual-Reality-Lösung (VR) die Trainingsmethoden im Industriesektor. Seine anpassbaren VR-Komplettpakete machen die Ausbildung an mechanischen Geräten billiger und zugänglicher, steigern so die Effizienz und helfen…
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Bei Arbeiten in der Höhe, zum Teil mit Gabelstaplern oder Hubarbeitsbühnen, ist eine regelmäßige Schulung unerlässlich. Bei System-Card setzt man dabei ganz neu auf Virtual Reality. Bereits jetzt ist die…